The Scrollwheel
Original comic posted to Reddit by Neonnoodle, check it out here: – The comic – imgur.com – Reddit post – redd.it Animation by Guy Collins (unfortunatejordan). – www.youtube.com Music by Kevin MacLeod (incompetech.com), titled “Comic Plodding”
Video Rating: 4 / 5
How-to, glitches, unused clips, fun stuff I was just going to make a dumb little bloopers video, but I’ve had so many people asking me what software I used and how I recorded and edited that I decided to do a quick once-over of my project file before I delete everything. I realize it’s very brief and not very explanatory, but hopefully it’s enough to help somebody out there. It’s nothing too complicated anyhow. I edited mainly in old Sony Vegas 7, recorded with Fraps, and used Cheat Engine to slow the game down. Cheat Engine: my computer isn’t good enough to record smoothly so I use Cheat Engine to run the game in slow motion to later speed the footage up in editing to normal speed and have high FPS. This lets me play with velocity as much as I like without worry of frame skipping and is how I got the super slow shots. This is also why these glitches are happening. It’s not the fault of the game. AC2 doesn’t have as much of a problem with the slow-down. AC1 however… it flips out anytime physics or ragdolls happen, but again, I can’t fault the game since I’m messing with it so much. Besides, I got a good laugh out of all of it. “How’d you do that with just Vegas?” Plug-ins mostly. Velvet Matter for light effects and Magic Bullet for coloring. I used lots of masking and manual layer syncing for the transitions between Altair, Ezio, and Desmond. It amounts to nothing majorly difficult on the technical side, but super tedious and time consuming trying to find exact frames …



